The game style is heavily influenced by the nostalgia of similar games from the 1990s, such as Descent and Forsaken.
See the FAQ for more detail.
StoryIt is the year AD.
Humans have been at war with an alien species, referred to as the G.I.T.M. (Ghosts in the Machines), for several hundred years.
The G.I.T.M. are a race of energy entities that depend on controlling material circuitry in order to interact with matter within the known dimensions of reality.
G.I.T.M. has ever been established. It is believed that the G.I.T.M.'s primary objective is to take over and consume the resources of all other life forms in the known universe.
The G.I.T.M. hoard and reinstitute the remnants of defeated, discarded and stolen enemy spacecraft, in addition to manufacturing their own dangerous weapons.
You and your ship have been captured by the G.I.T.M. during a transport operation.
Held deep inside the G.I.T.M.'s planet core, you have one primary objective:
Escape is the Only Option