Download
Download Public Prototype Build #000034
Windows 64-bit

Note: if you have an older build installed, you need to take some manual steps for this new build to function properly.
  • This build includes a new launcher, which uses a whole new technology stack. It also includes a versioning paradigm shift, as well as changes where the game settings files are stored.
  • Due to this, if you have a previous version of Ascentroid installed, you need to take some manual steps in order for things to install and work properly.
  • First, uninstall Ascentroid manually.
  • Then, delete this directories manually (if they exist):
    •                           [drive]:\Users\[username]\Documents\My Games\Ascentroid\
                                [drive]:\Users\[username]\AppData\Local\Ascentroid\
                                [drive]:\Users\[username]\AppData\Local\ascentroid-launcher-updater\
                                [drive]:\Users\[username]\AppData\Local\ascentroid-updater\
                                [drive]:\Users\[username]\AppData\Roaming\Ascentroid\
                                [drive]:\Users\[username]\AppData\Roaming\ascentroid-launcher-updater\
                                [drive]:\Users\[username]\AppData\Roaming\ascentroid-updater\
                              
  • Then, install this new build of Ascentroid.
  • Your settings will be wiped out and you will have to set them up again (sorry).
  • In the future, if you don't want to have to do this; private message me (Verran on Discord), with your Ascentroid settings file, and I'll hard-code a profile into the game for you.
Unzip and run the setup file.

Game settings files are located at:
[drive]:\Users\[username]\Documents\My Games\Ascentroid\Settings\[version\

Also, newer test builds are published regularly to the #internal-builds channel on the Discord server.
If you would like to see the latest and greatest, please join!

The public prototype is considered a "pre-pre alpha" (experimental) build.

The goal is to verify whether or not the project is worth continuing.

Mac and Linux are not supported (yet). Windows 32-bit is not supported because Epic deprecated it.

Hosting requires port forwarding. NAT punch through is supported, but is experimental. There is also a built-in game tracker, but it is also experimental.

Please report bugs on Github. Please make sure the bug has not already been reported.

Please read the FAQ.